1.20 Update Release
(UPDATE 1.20) Final Content Release
The 1.20 update is here, and I am glad to say so, this update has implemented new gameplay and bug fixes.
(Patch Notes)
-Added a special attack (Dunamis Attack) this attack is unlocked when you hit foes 100 times and deals a significant amount of more damage than a normal attack, this move includes a special character animation when activated.
-Added three new movement mechanics, Backwards Dodging (used to dodge backwards), Dash (used to move past foes quickly), Crouching (has no use at all right now, but in future games of this series it will). Each new mechanics goes along with a new character animation for it.
-Updated Sprites: This list includes, the Senkou attack (the laser attack). gave all bosses the death outline (it's just a red outline of the bosses' silhouette). Updated the rocks wall attack it now is just darker to better reassemble bricks.
-Added a settings tab on the main menu it only has a volume adjuster, I might add more settings along the way.
-Fixed various bugs most notably a bug where the game would run after you die and when you win.
-Added more sound effects to attacks/interactions.
That is pretty much the only stuff I did in this update.
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